AO stands stop working after walking
Repro:
1. Set up various stand (and at least one walk) animations in the uHUD, make sure they're all working (if necessary, reset AO)
2. Walk.
3. Stop walking. The stand anims do not work, and do not cycle any more. Clicking the "next stand" button in the uHUD "AO config" > "stand..." menu also doesn't work.
This used to work earlier, but stopped recently. Possibly after an SL sim update.
Versions affected: uHUD v1.2.0 and v1.2.2 beta
Reporter: WolfieBraunschwejk Resident (aka wolfie)
Fixed in uHUD v1.2.6
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Hi Vanny, I've dropped a uHUD v1.2.6 beta your way. Could you check whether it's fixed the AO issue?
btw Nagi is checking your second issue now.
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Hi Vanny,
Just curious, if you get the current beta from the Update Switch (which doesn't have the AO fix), do you still get the Groundsit problem?
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Hi nagi,
I've gotten the new script you sent me - thanks for that, it was great work.
Now should wait for the fix to Vanny's groundsit issue first? (See Vanny's last 2 posts). I also sent you an IM 2 days earlier but maybe your IMs got capped?
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nagi michinaga commented
New version should be with Lulu now.
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Vanny Richez commented
Okay, little workaround for my issue with the sits:
Reset the AO, reselect one of the "built in" poses like the nadu, back to my own ones -> sitting works again as well :) -
Vanny Richez commented
It fixed the AO Stand Bug indeed! :) Thank you very much for your support. It was exactly as you guessed (with the checkbox).
There is just the bug with the custom ground sit poses left. When I click the ground sit button, I get a script error that the pose is not found. And I think I do know why:
The poses I use are noMod and named for example:
dz419-Sit.G+B (Adult)the script error tells me that it don't find the pose:
dz419-Sit.G B (Adult)So the '+' is missing in the script error. Since I can't rename the pose - is there a way to make sure all those special characters are used? Again, it's working in the standart ZAHO, and it did work in the uHUD some weeks ago as well.
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nagi michinaga commented
Aaaaand, i found at least one cause of the bug. i've sent an updated script to Vanny to test out, and hopefully it fixes it for her (corrects her case). If so, we'll get it into the next version of the uHUD, along with a small user note.
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Vanny Richez commented
And no the the -> Next Stand. It doesn't trigger anything. Not even an error. When turning the AO off and on, I am in a stand. It will break as soon as I walk, or the stand changes into another one. Both without any error message.
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Vanny Richez commented
It's not just the stands btw. I also can't trigger any custom sits. I always get the "animXX not found" error. And yes, I doublechecked if it's there.
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Vanny Richez commented
Sorry for the delay. So I went to the warehouse for some testing:
1. I reset the scripts while still wearing the uHUD -> no success (same behavior [walking is ok, no stands]
2. I rezzed the HUD on the ground and reset the scripts -> no success (same behavior [walking is ok, no stands]
3. I took the new 1.2.5 HUD, put in the anims and the notecard -> ALSO no success (same behavior [walking is ok, no stands] O.o how can this be?
4. Tried the poses and Notecard in my Standalone ZAHO -> runs fine.I haven't touched the Collar/Cuff HUD while all this testing. Is this maybe the reason for all the trouble? I really have no idea anymore :(
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nagi michinaga commented
Hello Vanny. i can't repo the problem myself, so i need a bit of help. Please let me know if you can repo this at the Warehouse, and if you can, if a pressing of the uHUD->AO Settings->Stand...->Next Stand fixes things momentarily at least (until you walk again a time or two, at least?)
Thank you.
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Vanny Richez commented
Here's the sim server info. I'll try to repro the issue at the warehouse later this day:
Firestorm 4.3.1 (31155) Dec 2 2012 00:45:37 (Firestorm-Release) with Havok support
Release NotesYou are at 257,363.0, 324,070.0, 23.8 in Faekda located at sim9734.agni.lindenlab.com (216.82.45.68:13017)
Second Life Server 13.03.15.271999
Release NotesRestrainedLove API: RLV v2.7.0 / RLVa v1.4.7a
libcurl Version: libcurl/7.21.1 OpenSSL/1.0.0d zlib/1.2.5 c-ares/1.7.1
J2C Decoder Version: KDU
Audio Driver Version: FMOD version 3.750000
Qt Webkit Version: 4.7.1 (version number hard-coded)
Voice Server Version: Not Connected
Settings mode: Firestorm
Viewer Skin: starlightcui (custom_dark)
Font Used: Deja Vu (96)
Draw distance: 72
Bandwidth: 1500
LOD factor: 3
Built with MSVC version 1600
Packets Lost: 0/9,566 (0.0%) -
Hmmm,
Which sim server are you on? You can find the info here: http://lululudovico.uservoice.com/knowledgebase/articles/100002
Also, can you repro the problem at the Secret Warehouse?
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Vanny Richez commented
Not LSO, Lulu UHud I mean of course...
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Vanny Richez commented
I use the LSO UD 1.2.4 version. I've tried reset AO within the HUD menu, as well as "Reset Scripts" from the build menu. Both resets are running through fine, but without luck. The behavior gets more and more strange though. I Have reset the scripts while having the HUD turned off. After the reset finished I suddenly was in one of the stands, but the AO still was off. when I turned it on, the stand was still shown, but after a single step no stand was selected again.
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Vanny, what version is your uHUD? Also, have you tried resetting the uHUD via the "rest..." button?
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Vanny Richez commented
Maybe as some additional info:
The uHUD worked fine for a while. It stopped working correctly yesterday. It loads the notecard without any error, displays sometimes one stand, but after a walk no stand is displayed. It also says it can't find the sits anymore. But they are clearly in the inventory of the HUD. Same Notecard and Poses work fine in a standalone ZHAO-II. -
Vanny Richez commented
Got this problem too now. Any infos about the progress fixing this?
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Nagi and I have found the problem to be intermittent and only reproduceable some of the time.
wolfie, I have sent you a new AO beta to see whether it's still not working for you?
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wolfie commented
Just to also say something here, in the meanwhile i talked to Nagi who could reproduce the issue after some time but is still working on handling it.
My own uHUD still does not play Stand-Anims after walking with a Walk-Animation, while it works perfectly with the Firestorm-AO itself, even with the same notecard./wolfie